Judo rules guide

Hansoku-make

Hansoku-make (反則負け) is the judo term for disqualification. It ends a match immediately, awarding the opponent an ippon-equivalent result. But not all hansoku-make are the same — the type determines whether the athlete loses only that match or is removed from the entire tournament. Understanding the distinction matters for organisers, table officials, and athletes alike.

Verify with your federation

Judo rules are defined by the IJF and interpreted by national federations. Rule details — including exact shido thresholds and the list of direct hansoku-make violations — can be updated between competition cycles. Always use the current IJF Sport and Organisation Rules and your national federation's supplements for official competitions.

Two types of hansoku-make

The key distinction every organiser and table official must understand is whether a hansoku-make applies only to the current match or to the entire tournament.

Match hansoku-make

The athlete loses the current match. The opponent is awarded the result as an ippon win. The disqualified athlete remains in the tournament and continues to compete in subsequent matches — including repechage if eligible.

This is the most common form and typically results from accumulated shidos or minor rule violations within the match.

Tournament hansoku-make

The athlete is disqualified from the entire competition, not just the match in progress. They are withdrawn from all remaining matches. This is reserved for serious violations — dangerous or intentionally harmful techniques, violent behaviour, or acts considered contrary to the spirit of judo.

For organisers: when a tournament hansoku-make is given, any previous results that athlete achieved remain valid. Only future matches are cancelled.

Accumulated shidos

A shido (指導) is a minor penalty awarded for passivity, minor infringements, or avoiding combat. Shidos do not directly score for the opponent but accumulate within the match. When an athlete accumulates a set number of shidos in the same match, they receive a hansoku-make and lose the match.

Shidos from one match do not carry over to the next match. Each match starts with a clean slate. Only the match-level hansoku-make (loss of that match) results from accumulated shidos — not tournament disqualification.

During the match, the opponent's score does not increase when a shido is given — the shido is shown on the scoreboard as a penalty mark against the athlete who received it. At the end of time, if the match is otherwise level, the athlete with fewer shidos wins. If shidos are equal and scores are equal, golden score (sudden-death overtime) decides the match.

Direct hansoku-make

Some violations result in an immediate hansoku-make without requiring prior shidos. These are typically dangerous techniques or actions that the IJF considers unacceptable regardless of intent.

Common categories of direct hansoku-make violations include:

  • Techniques that bend or twist the spine, neck, or joints in a dangerous direction.
  • Grabbing or blocking below the belt (forbidden in IJF rules since 2010).
  • Intentionally throwing the opponent directly on their head or neck.
  • Actions clearly intended to injure the opponent.
  • Repeated or flagrant disregard of the referee's instructions.

Whether a direct hansoku-make results in match disqualification only or full tournament disqualification is at the referee's and jury's discretion, based on the severity and intent of the violation. The IJF rules define which actions are match-level and which are tournament-level, and the referee or mat jury applies this judgement in the moment.

How hansoku-make affects results and brackets

For table officials and bracket managers, hansoku-make is recorded as a win by ippon for the opponent. The winning method — hansoku-make — should be noted in the results, but the outcome in the bracket is identical to an ippon win.

In pool/round robin events, the score value of a hansoku-make win is treated as a maximum-value win (equivalent to ippon = 100 points in the sum of match scores tiebreaker). The time recorded is typically the time at which the hansoku-make was given.

For a tournament hansoku-make, the athlete's remaining scheduled matches are cancelled. In single-elimination, any opponents who would have faced the disqualified athlete advance without competing (a walkover). In round robin pools, the already-played results remain; unplayed matches against the disqualified athlete may be awarded as walkovers or removed from the pool standings depending on the competition rules — always clarify this with your federation before the event.

Disqualification in other combat sports

Most combat sports have an equivalent to hansoku-make, though the terminology, thresholds, and match-versus-tournament consequences differ. The following comparisons cover only details we are confident about — check each sport's current rulebook for authoritative information.

Wrestling (UWW)

UWW uses cautions and passivity warnings. A direct disqualification can be given for brutality — a dangerous or violent act — which results in immediate loss of the match. Like judo, a match loss is distinct from a full tournament disqualification, which is reserved for severe violations and is handled by the mat officials and competition management. Accumulated cautions within a match result in point penalties for the opponent.

Taekwondo (World Taekwondo)

WT uses gam-jeom (감점) — deduction points — rather than a separate penalty track. Each gam-jeom deducts one point directly from the penalised athlete's score. Accumulated gam-jeoms can result in the athlete's score reaching zero or negative, which ends the match. Direct disqualification (for dangerous acts, repeated fouls, or unsporting behaviour) is also possible and functions similarly to tournament hansoku-make in judo — the athlete is withdrawn from further competition.

Boxing

Boxing uses point deductions for fouls (low blows, holding, rabbit punches). Repeated fouls lead to escalating deductions and ultimately disqualification from the bout. Disqualification from the contest (equivalent to match hansoku-make) is common. Tournament-level removal for serious violations is handled by the event referee, supervisor, and competition authority.

For organisers: what to prepare

Inform table officials of the distinction

Your scoreboard operators and result recorders need to know the difference between a match hansoku-make and a tournament hansoku-make before the event starts. The outcome in the bracket is different and must be handled correctly in real time.

Define pool walkover policy in advance

If a tournament hansoku-make occurs during a round robin pool, you need a documented rule for how unplayed matches are handled. Some federations award walkovers; others remove the results entirely. Put this in your competition regulations.

Record the reason on the result sheet

Even if the bracket software only records a win or loss, the paper result sheet should note 'hansoku-make' and ideally whether it was accumulated shidos or direct. This protects against disputes and provides a proper competition record.

Different types require different registrations in the system

This is the core reason referee-to-table communication matters: a match hansoku-make and a tournament hansoku-make are registered differently in the competition system. A match loss is entered as a normal result. A tournament disqualification typically requires a separate action — removing the athlete from remaining draws, cancelling scheduled matches, and issuing walkovers. If the table records the wrong type, the bracket and results will be incorrect.

Tournament disqualification must reach competition management

When a direct hansoku-make results in tournament disqualification, it is not enough to inform the table officials. Competition management — the chief tournament director or technical delegate — must be notified immediately. They are responsible for authorising the full withdrawal, communicating it to the draw table, and ensuring it is handled correctly across all affected matches and categories. Define this escalation path before the competition starts.

Establish a clear signal before competition starts

Referees and table staff should agree on a clear protocol — verbal or visual — for distinguishing match hansoku-make from tournament hansoku-make in real time. A brief confirmation between referee and table judge before recording the result prevents errors that are difficult to correct once the next match has started.

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